top of page

3D modelling and texturing_ Game showreel

Catronauts Console Game

2D Designer, UI designer, Concept artist

Catronauts is a co-op real time adventure game where 2-4 players each command a guardian spaceship. Player’s ultimate goal is to colonize a new homeworld to replace their recently destroyed planet. To do this, they must work together to maneuver their mothership through space. They accomplish this by first positioning their ships and then dragging the mothership towards that position.

Group project ( I was one of the artists)

" Catronauts " featured at the Student Work Exhibit at SIGGRAPH 2017 in Los Angeles, California

" Night After Night " featured at the Student Work Exhibit at SIGGRAPH 2017 in Los Angeles, California

Night after Night PC survival Game

3D Designer, UI Designer, graphic Designer

Night after night is a survival post-apocalyptic PC game, which is divided into two gameplay cycles: day and night. In the day cycle players need to scavenge in the supermarket and then go home and plan the traps for zombies. At the night cycle Zombies will attack home and during this combat phase, a player as a father needs to keep his daughter alive.

My role: 3D art designer, UI Designer of the Night cycle

Group project, I was one of the 3D artists.

Rose, For You puzzle game

 

For Rose is a fantasy puzzle solving the game. In the game, the players are in their dream about finding their beloved one and try to cheer their loved one up. In the journey of finding their beloved one, the players will meet different cute animals, and these animals solving the puzzle they are facing to get to befriend with them. There is also some gorgeous rose in the way that player can collect as a gift.

My role: 2D art designer

Group project

Go! Turtle ! Go! PC Game

2D Designer, story teller

Go! Turtle! Go! is an arcade-style action game—navigating the galaxy by defeating
aliens and avoiding asteroids and shooting stars—all to find a habitable planet to save
the turtle species.
My role: 2D Art designer, Graphic designer, storyteller

Group project

Shaft 37X 25 mobile ios Game

3D modeller and texture artist

Shaft 37 x 25 mobile ios game

Group project done at Bournemouth university.

My role: 3D modeller and Texture artist

Catronauts Game

2D Artist / UI Designer / Graphic Designer

Night After Night Game

3D Artist / UI Designer / Concept Artist

Rose, for you Game

2D Artist 

Go! Turtle! Go! Game

2D Artist / UI Designer

Shaft 37 x 25 mobile Game

3D Designer

Double click to enlarge them

  • YouTube Long Shadow
  • LinkedIn Long Shadow
  • Wix Facebook page
  • untitled-3_54.png
  • Vimeo App Icon
bottom of page